Alphatest addshadow
Shader "Custom/leaves" { Properties { _Color("Main Color",Color)=(1,1,1,1) //그림자 _MainTex ("Albedo (RGB)", 2D) = "white" {} _Cutoff("Alpha cutoff",Range(0,1))=0.5 _Speed("speed",Range(0,1))=0.1 //속도 _Timing("Timing",Range(0,5))=0.5 //간격 } SubShader { Tags { "RenderType"="Transparent" "Queue"="AlphaTest" } CGPROGRAM #pragma surface surf Lambert alphatest:_Cutoff vertex:vert addshadow//알파테스트 버텍스 #..
2024. 2. 26.
Dissove
Shader "Custom/dissolve" { Properties { _MainTex ("Albedo (RGB)", 2D) = "white" {} _NoiseTex ("Noise", 2D) = "white" {} _Cut("Cut",Range(0,1)) = 0 //디졸브 정도 _Outline("outline",Color) =(1,1,1,1) //라인색 _Line("Line",Range(1,2)) = 1.1 //라인두께 } SubShader { Tags { "RenderType"="Transparent" "Queue"="Transparent" } //1pass //z버퍼쓰기 ZWrite On //랜더링안하기 ColorMask 0 CGPROGRAM #pragma surface surf _Nolight #p..
2024. 2. 23.